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Author Topic: Astral Locale  (Read 29103 times)
Cheyyne
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« Reply #255 on: September 25, 2004, 05:00:26 »

Alright. Please bear with me if I skip over things said before, because although I've been visiting these forums for years, I never noticed this thread in a major way and I can't bring myself to read 18 pages of posts about it (I know... lazy... I got through like the first 6, though!).

My proposal is this. I can immediately begin work (as in, tomorrow) on the astral locale as a 3-d walkthrough game. If all you artists out there help me with the textures and skins, I can go that much faster. If not, I can always use the .wad files from counter-strike [Wink] Anyhow, I've had experience programming in DirectX(windows' 3-d engine, universally used and easily obtained) and C++ as well as, back in the DAY, DarkBASIC. Anyhow, I decided to bring it up because though I thought of it before, I never really realized how plausible the idea was before I saw a post in the General Metaphysics area.

Making a game of mostly movement will be a simple task at worst. I'm a somewhat advanced 3-d artist in Milkshape3D, and Valve Hammer, both of which can be incorporated by DirectX for both levels and entities. The idea is that a "game" can give a much better impression of an area than pictures ever could, and the best part is that your brain fills in the details! I'm sure that since the graphics you see on the screen go through your imagination and subconscious before the thought waves reach the astral location, the actual location won't look polygonal and blocky at all, and most members here who don't have top of the line computers won't have to worry about having computers good enough to run things like vertex shading and such.

The inherent problem I've seen time and time again is that people think they're getting to the island, without actually doing it. It's a problem I thought of as soon as I saw the concept of the island. I have several proposals for ways to get around it (which I also posted in a sister post in the General Metaphysics forum).

Firstly, a beacon of some sort to guide wayward projectors TO the island. Since the subconscious can make up the locale itself, I'm sure it could also (accidentally?) imitate a beacon to the place. Thus, the beacon would have to be rooted to the real world. So what sort of real-world objects do we have that interact with the astral? Why, crystals, of course!

Several (or many!) similarly attuned crystals could be used to guide wayfarers to the island. The obvious choice (should anyone decide to support me in this venture) would be to have me attune the crystals and somehow distribute them to the Astral Pulse members. Concerns of cost aside, I'm sure people don't want to post addresses to the forum, so a trustworthy 3rd party (perhaps a moderator like Adrian or Nick) could maintain the list via PM. In this manner, a person could receive a crystal from the member who just had it, attune their own crystals to that one (or just go for a one-time joyride) and then send it on to the next. That way, the person who received the crystal only gets the address of the person they are to send it to next. I don't think of the people on this forum, generally, as being untrustworthy, but the reason I'd only like to send a few out is that if someone turns out to be a jerk, it's not an enormous investment lost. I don't mind giving something from my own wallet to support a venture such as this. Anyway, it's just one suggestion.

The other suggestion would be hypnotism! Since your mind has the capacity to create a "shadow" version of the API, it's definitely got to have the ability also to transport you there. If a member of the forums skilled in hypnotism (perhaps the user, "Hypnotist"?) could create an audio track of some sort and make it available for download, it would give everyone a relatively pain-free way of increasing their chances of success. By being very specific about the locale in the hypnotism, I'm SURE it would be possible to ensure your phasing goes according to plan!

So let me know what you think! I think the thought form of a game would be much different than that of a picture. You're not just appreciating art, you're interacting, a step closer to the environment and I bet that would translate into stronger materialization on the astral. This is my way of trying to get involved in this project. If I skipped over something and we already have an astral locale that people can reliably get to, I'm sorry, I can edit the post or whatever. But I think the things I have mentioned can have a higher chance of success, which is what we're shooting for, than those I've read about!
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Adrian
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« Reply #256 on: May 05, 2003, 21:00:16 »

Greetings everyone,

This is a copy of a post from another topic, in which I have introduced a concept that I have been considering for quite some time. Actually it is more than a mere concept, as I am very confident that it would function as planned. It does of course require considerable planning, and hence this new topic for initial discussion purposes. Accordingly, all comments, contributions and ideas are most welcome.

Here is my original proposal:

I have been contemplating the concept of the "Astral locale" meeting place for quite some time, have researched it, and I am quite sure it could work very well indeed.

I don't want to go into too many details at this juncture, but it would work something like this.

We would find (perhaps with the help of people here) a first rate graphic artist to create an Astral locale as a detailed graphic which would be posted here in the forums under a project topic created for the purpose. We can all have a say in the construction and features. The Astral locale would anyway need to be very carefully thought out, and have a varied and interesting selection fo features such diverse features as meeting places and "doorways" to other realms, e.g. the realms of the Elements, as well as a portal for other parts of the Astral. Beyond that, we are quite literally only limited by the imagination, and the skills of the graphic artist.

The very creation of the locale itself will give it an initial Astral presence - everything created in the imagination is created in the Astral initially - but usually only transiently. The graphic would be posted here as the reference point for phasing - similar to the imagery of the Monroe tapes, except we would all us the same imagery - the Astral locale. Everyone can participate in this! Those that can phase already will be able to phase to the locale in the Astral and meet with others. Those that cannot yet phase will start with a sort of meditation, which will consist of a degree of relaxation, while keeping the image in mind while imagining travelling and being there. After mentally arriving the traveller would mentally walk around the locale, observe the features and meet and communicate with others. Soon enough, a simple mental presence will be achieved which might or might not be perceivable by the other participants. Over time however, with repeated practice, the mental presence will become stronger and stronger, and soon become a full Astral phased presence perceivable by all present at the locale at the time. As more and more people participate, the Astral locale will become more and more "solid" and permanent, and more and more energetic. This is how locales are created by the Astral residents themselves - repeated use of a created locale gives it permanency.

This will not only provide the possibility for a shared Astral experience, but at the same time provide those that cannot yet phase the focal point and motivation to succeed, and supported by everyone else. Experiences and notes can be compared here. The doorways and portals can then be used for onward exploration. I think this would provide a multitude of purposes, including but not limited to assisting people in the phasing process, providing a meeting place, and performing group activities such as retrievals and exploration. I would hope that it would be possible to attract the presence of permanent Astral residents - helpers, guides and many others. It could also be potentially used as a place for meeting deceased relatives, friends and loved ones, by incorporating the methods of Bruce Moen and his friends.  

I would be interested to get some feedback on this idea.

With best regards,

Adrian.
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« Reply #257 on: October 18, 2004, 11:38:57 »

I haven't been here in a while due to Astral Pulses downtime. Cheyyne your ideas are extremely exciting and exactly what the Astral Local/other shared meeting places in the astral need. Unfortunately the steam seems to have gone out of the effort on this project a tad.

I'm the webmaster at the Lucid Crossroads (or Astral Crossroads depending how you choose to visit), click my website button, which is a long term shared thats been going over two years now and is constantly developing. I'd like to integrate (join up) the Astral Local more firmly into what we do over there.

We would love your skills over at the Crossroads... I believe all efforts on the sharing of disparate people around the globes mobilities of consciousness should be pooled into a greater effort.
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Parapsycho
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« Reply #258 on: October 19, 2004, 17:05:45 »

Thats a good idea Cheyyne.
It would be more interesting if this "game" had multi-player support, where you could connect a bunch of users over the Internet.
That would be interesting to see if people in the astral world, could cause changes noticeable in the game world. You wouldn't necessarily need a multi-player game for that, but it would add a bit to the fun factor.
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Leannain
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« Reply #259 on: October 22, 2004, 06:37:02 »

i did it i've  read all of the 26 pages T_T

hmm i like Cheyyne ideas.
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Mr.Swift
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« Reply #260 on: October 22, 2004, 12:29:54 »

Quote from: Cheyyne
The other suggestion would be hypnotism! Since your mind has the capacity to create a "shadow" version of the API, it's definitely got to have the ability also to transport you there. If a member of the forums skilled in hypnotism (perhaps the user, "Hypnotist"?) could create an audio track of some sort and make it available for download, it would give everyone a relatively pain-free way of increasing their chances of success. By being very specific about the locale in the hypnotism, I'm SURE it would be possible to ensure your phasing goes according to plan!



Won't the BrainWave Generator be a good tool for self Hypnotisim? Then in your mind while lying down you could just repeat in your head over and over "Mind stay up and leave the body".  Well, I haven't been able to use this method to Astral Project yet, but it helped when I was studying for a test.
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Cheyyne
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DanTheSane
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« Reply #261 on: October 28, 2004, 01:06:01 »

I don't have much experience with the BWGen. I assume it would be a good tool if someone has the skills necessary to create the correct frequencies. I don't know if I am going to actually make the game if only a few people are interested, I was extremely tired that night and was being very optimistic at the time. In any case, I still believe the hypnotism and crystal ideas are very plausible.
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FlexiMind
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« Reply #262 on: December 17, 2004, 02:00:08 »

Hi folks,
I'm new to this board and I can see I have a lot of reading to catch up with everyone Cheesy .  I was so thrilled to find a group of people that have explored this idea of an astral meeting place...I've been looking for a place like that.  Is it open to any curious projector or is it invitation only? Does anyone have pics of what the inside of the pyramid looks like, or what some of the outside meeting places look like?  The one picture I saw is kind of dense, it would be helpful to visualize a more open area, like a wide beach, or an area cleared between the palm trees.  Thanks!
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Darkening_Light
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« Reply #263 on: May 22, 2005, 18:06:10 »

wow I'm a newbie here. I have been striving for astral travel for almost 4 years now, to mild success but never intended and full sustained astral travel! Would this really work, I mean say i was to come would i meet you people if you were astral travelling to?. also lets say off shore of this island i built a small fishing boat, would all you guys be able to see that without me telling you it were there. And lets say I entered the locale without ever posting on here would i be able to get to know you guys and then come on here and you would know who i was with some cues?

Soo many questions and as all ways when first seeing hope of success it seems like soo little time.
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Hammish
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« Reply #264 on: June 24, 2005, 20:46:04 »

Brim, OK I may be making assumptions but I read a post back there and it sounded like
Egypt + Big River + Farming = The Nile and farming Rice crops which require flooded land to grown.
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Darkening_Light
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togetic10 SyNimbus rhys_lawson
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« Reply #265 on: June 24, 2005, 20:51:04 »

well the area around the nile does rise, either side of it there are rich fertile flood planes.
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Hammish
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« Reply #266 on: June 24, 2005, 21:20:03 »

Learning from the Astral world, Revision made easy! lol. hnnnm, I do like the classroom idea, that is apparently there since it seems to be giving out actual information. Wow.
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AmericanIdiot
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« Reply #267 on: October 06, 2005, 02:28:43 »

About the created image:
  How do you view it? It just shows the regular forum img tags.
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Selski
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« Reply #268 on: October 06, 2005, 16:41:38 »

AmericanIdiot

Try this - http://www.astralpulse.com/locale/

It works for me.  Smiley

Sarah
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xxshimmerxx
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« Reply #269 on: December 03, 2005, 20:56:48 »

Quote from: Mr.Swift

Then in your mind while lying down you could just repeat in your head over and over "Mind stay up and leave the body".  Well, I haven't been able to use this method to Astral Project yet, but it helped when I was studying for a test.


I've tried that. I repeated to myself 3 times aloud "Mind awake, body asleep" then I said aloud "I will remember!" three times. I just kept thinking "mind awake, body asleep" in my head several times, and pretty soon I got the sleep paralysis and floated out. ^_^ It works for me.

I've tried phasing before... but I didn't seem to get anywhere... everything went blank. >_<
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